來源:Aroged
近日,《最終幻想16》遊戲製作人吉田直樹接受外媒採訪時表示,遊戲中的世界歐洲設定限制了角色的多樣性,換而言之,遊戲中並不會出現黑人或有色人種。
他稱:“我們的設計理念從開發的最初階段就一直以中世紀的歐洲爲根基,融合了當時流行的歷史、文化、政治和人類學標準”,“我們認爲,與其在全球範圍內創造一些東西,不如將其範圍限制在一個單一的大陸上”。
“我們認爲種族多樣性很重要,但過度融入可能會導致違反我們最初爲自己設定的敘事框架,我們講述的故事是幻想的,但它根植於現實。”
吉田直樹最後補充說道:“我們只是希望大家不要把重點那麼多的放在角色的外表上,而更多地放在他們作爲人的身份上——這些人在品質、背景、信仰、個性和動機上都是複雜多樣的,我們可以與之產生共鳴。”
© We know very well how intolerant they are in modern Europe and, especially, in the USA, towards media where there are no black or colored characters. We remember well how the Witcher 3 was lambasted for this. And after Square Enix released a new story trailer for its upcoming RPG Final Fantasy XVI, which didn’t feature a single non-white character, IGN asked producer Naoki Yoshida if there would be there are blacks or other people of color in the game. To which Yoshida explained that the fantasy world of Valisteia was based on medieval Europe and they wanted to limit this world culturally and geographically. Valistea could never be as diverse as, say, modern Earth… or even Final Fantasy XIV. Ultimately, we felt that while ethnic diversity is very important in Valistea, over-incorporation into this isolated corner of a much larger world could violate the narrative boundaries we had originally set for ourselves. The story we’re telling is fantasy, yes, but it’s also rooted in reality. There was a similar response from CDPR regarding The Witcher, which was essentially based on medieval Poland, where there were neither Africans nor Asians. Which, of course, is hard for unfortunate historians from the Western gamer to believe and take the fact for granted. Yoshida further added: It can be difficult to assign distinctive ethnic characteristics to an antagonist or protagonist without prejudicing the audience, inviting unwarranted speculation, and ultimately fueling the flames of controversy. Final Fantasy XVI will be released in summer 2023 on PS5.
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