亨利·卡维尔自曝每天玩游戏超4小时,还收到暴雪送的***雕像

近日,超人扮演者亨利·卡维尔在一档播客节目中透露,自己在游戏上花费了不少钱,每天打游戏超过4个小时。

当被问到在游戏上花费多少时间时,亨利回答:“相当多,我说得相当多,是对那些不玩游戏的人来讲,这可能意味着很多。”“每天四个小时?”霍洛维茨追问道。“也许要更多些。”亨利回答。

亨利·卡维尔表示自己最近正在玩《全面战争:战锤3》,每天要玩4个小时以上,而且自己非常喜欢战锤系列游戏,家中还收藏了不少战锤模型以及官方小说。

此外他还透露,自己最近收到了暴雪官方寄来的《魔兽世界》巫妖王的雕塑模型,模型非常精美漂亮,自己非常喜欢这个礼物。

Sega looks to be gearing up to reveal its ambitious and mysterious "Super Game". The company previously announced that it wants to create a "super game", which is said to be a long-term strategy to create one "major global title" focusing on "online", "community", and "IP utilization". This project may also encapsulate all of the company's IPs into it. For a project so big, we hardly know anything about it, however, it appears that Sega is aiming for a March 2026 launch. This latest update comes via a company report that describes its upcoming plans, probably meant for investors and board members (thanks Eurogamer). "One strategy for generating such hit titles is the creation of a 'Super Game' - a large-scale global title. We're currently developing such a game, targeting release by the fiscal year ending March 2026," explains Sega CEO, Haruki Satomi, via the report. "The ultimate goal in the 'Super Game' strategy is to create a game so revolutionary that it attracts far more active users than any of the Group's games to date. One key to achieving this goal is whether we can draw together a large community, involving not only players but also streamers who stream the game and viewers who watch their videos. RELATED: Remembering My Sonic Adventure 2 Chao Garden "That kind of community expands and further develops game content, adding value to the game that is unimagined by developers, and sparking a broader movement - which can then draw in even more users and grow the game's presence dramatically." Additionally, the report also states that Sega will continue expanding upon its existing IPs. "To capitalise effectively on our abundant IP assets, including dormant IPs, we will further develop these IPs by means of remakes, remastering, and reboots, etc., as well as offering them to subscription-based services and other forms of monetization across multiple channels". Back in April, we reported that Sega executive VP, Shuji Utsumi, suggested that "Super Game" could actually be the project name for multiple titles, some of which could include NFTs and blockchain integration. "We have defined ‘SuperGame’ as the development of AAA titles that cross over SEGA’s comprehensive range of technologies, and we will aim to achieve this in our five-year plan,” he said.

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