《死亡島2》換了三個開發商但背景仍堅持設定在洛杉磯

來源:Aroged

點擊此處查看原文>>>

《死亡島2》遊戲總監 David Stenton 接受Game Informer採訪時透露,《死亡島2》前後歷經了三個開發商,從最初的Yager到Sumo Digital,最終到Dambuster Studios,但遊戲製作上從未考慮過放棄使用洛杉磯作爲故事背景。

David Stenton認爲洛杉磯是一個非常棒的標誌性地點,在遊戲中被稱爲Hell-A,他覺得不需要引入任何其他地區,對此,三個開發商也都沒有異議。

《死亡島2》將於2023年4月28日發售,登陸XboxOne、XSX|S、PS4|5和PC(Epic),目前Epic版本已經開啓預購,國區標準版售價199元。

English Dambuster Studios became the third studio working on Dead Island 2. The creation of the game under her wing began almost from scratch, but despite this, she decided to keep the Los Angeles setting. According to game director David Stanton, another setting was not discussed in principle. “Los Angeles is a fantastic iconic place,” so the developers didn’t really feel the need to change the city or use any other areas. Don’t expect Dead Island 2 to suddenly move to San Francisco or any other location in California. At the same time, we recall that on the original logo in 2014, the letter D in the word Dead showed the silhouette of the Golden Gate Bridge in San Francisco. Stanton also emphasized that Dambuster Studios does not pay much attention to the past development of Dead Island 2 or any other games. The team is focused on making a phenomenal continuation of the series that fans will love. More on Aroged

更多遊戲資訊請關註:電玩幫遊戲資訊專區

電玩幫圖文攻略 www.vgover.com