《黑暗之魂》的官方Twitter账户上宣布多人游戏服务器重新上线。随着服务器重新上线,玩家可以再次参与游戏中复杂的多人游戏模式,包括合作以及PVP。
在服务器被关闭两个月后,有关该漏洞的细节被公布,这要归功于一个包含该漏洞文档的Github仓库。该漏洞也存在于《只狼》中,但由于该游戏没有多人游戏功能,因此不可能触发它。幸运的是在《艾尔登法环》中并没有触发。
Following over half a year after Dark Souls 3‘s multiplayer servers were shut down in order to fix a dangerous exploit, the game’s servers have finally been brought back to life. The announcement was made on the official Dark Souls Twitter account. With the servers back online, players can once again partake in the game’s complicated multiplayer modes, including co-op, as well as pvp. The servers were taken down earlier this year following reports of issues with the server infrastructure. While the issues lied with Dark Souls 3‘s multiplayer allowing for malicious code to be remotely executed on unwitting players’ computers, servers for Dark Souls 1 and 2 were taken down as well. Details about the exploit were released two months after the servers were taken down thanks to a Github repository containing documentation about the exploit. Interestingly, the vulnerability is also present in Sekiro: Shadows Die Twice, but since that game lacks multiplayer features, it is impossible to trigger it. Developer FromSoftware’s most recent release, Elden Ring, has been thankfully free of any such known exploits surrounding its multiplayer. Online features for the PC version of Dark Souls III have been reactivated. We are working to restore these features for all other #DarkSouls titles and will inform you when they are back in service. Thank you once more for your patience and support. pic.twitter.com/XHiCZDEANC — Dark Souls (@DarkSoulsGame) August 25, 2022
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