《死亡岛2》换了三个开发商但背景仍坚持设定在洛杉矶

《死亡岛2》游戏总监 David Stenton 接受Game Informer采访时透露,《死亡岛2》前后历经了三个开发商,从最初的Yager到Sumo Digital,最终到Dambuster Studios,但游戏制作上从未考虑过放弃使用洛杉矶作为故事背景。

David Stenton认为洛杉矶是一个非常棒的标志性地点,在游戏中被称为Hell-A,他觉得不需要引入任何其他地区,对此,三个开发商也都没有异议。

《死亡岛2》将于2023年4月28日发售,登陆XboxOne、XSX|S、PS4|5和PC(Epic),目前Epic版本已经开启预购,国区标准版售价199元。

English Dambuster Studios became the third studio working on Dead Island 2. The creation of the game under her wing began almost from scratch, but despite this, she decided to keep the Los Angeles setting. According to game director David Stanton, another setting was not discussed in principle. “Los Angeles is a fantastic iconic place,” so the developers didn’t really feel the need to change the city or use any other areas. Don’t expect Dead Island 2 to suddenly move to San Francisco or any other location in California. At the same time, we recall that on the original logo in 2014, the letter D in the word Dead showed the silhouette of the Golden Gate Bridge in San Francisco. Stanton also emphasized that Dambuster Studios does not pay much attention to the past development of Dead Island 2 or any other games. The team is focused on making a phenomenal continuation of the series that fans will love. More on Aroged

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